半圆进度
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@ -7,9 +7,9 @@ package com.tenlionsoft.baselib.core.retrofit_net;
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*/
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public class BaseUrlApi {
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public static final String IP = "http://192.168.0.15:7011/";/* 测试IP */
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// public static final String IP = "http://192.168.0.15:7011/";/* 测试IP */
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// public static final String IP = "http://10.25.242.183:80/";/* 测试IP */
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// public static final String IP = "http://www.wlcbsyzl.cn/";/* 正式IP */
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public static final String IP = "http://www.wlcbsyzl.cn/";/* 正式IP */
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public static final String SYS_USERCENTER = "usercenter/";
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public static final String SYS_POPULATION = "populationhouse/";/*人口系统*/
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public static final String SYS_CASE = "case/";/*事件部件*/
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@ -0,0 +1,490 @@
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package com.tenlionsoft.baselib.core.widget.views;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.RectF;
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import android.text.Spannable;
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import android.util.AttributeSet;
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import android.view.View;
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import androidx.annotation.Nullable;
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import com.tenlionsoft.baselib.utils.LogUtils;
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public class HalfCircleChartView extends View {
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int mDiam = 800; //直径(环形背景)
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int left = 50;
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int top = 50;
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int mDiam2 = 700; //直径(数字)
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int left2 = 150;
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int top2 = 150;
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Path mPath;
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Paint mPaintProgress;
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Paint mPaintProgressColor;
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RectF mRectF;
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RectF mRectF2;
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public HalfCircleChartView(Context context) {
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super(context, null);
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}
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public HalfCircleChartView(Context context, @Nullable AttributeSet attrs) {
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super(context, attrs);
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initView();
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}
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private void initView() {
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mPath = new Path();
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mPath.reset();
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mRectF = new RectF(left, top, left + mDiam, top + mDiam);
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mRectF2 = new RectF(left2, top2, left2 + mDiam2, top2 + mDiam2);
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mPaintProgress = new Paint(Paint.ANTI_ALIAS_FLAG);
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mPaintProgress.setStrokeWidth(60);
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mPaintProgress.setColor(Color.parseColor("#EBF0F6"));
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mPaintProgress.setStyle(Paint.Style.STROKE);
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mPaintProgress.setStrokeCap(Paint.Cap.ROUND);
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// mPaintProgress.setAlpha(40);
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mPaintProgress.setShadowLayer(6, -5, 5, Color.parseColor("#E0E0E0"));
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mPaintProgressColor = new Paint(Paint.ANTI_ALIAS_FLAG);
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mPaintProgressColor.setStrokeWidth(60);
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mPaintProgressColor.setColor(Color.parseColor("#305DFD"));
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mPaintProgressColor.setStyle(Paint.Style.STROKE);
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mPaintProgressColor.setStrokeCap(Paint.Cap.ROUND);
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mPaintProgressColor.setShadowLayer(6, -5, 5, Color.parseColor("#C2C9E3"));
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}
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@Override
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protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
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super.onMeasure(widthMeasureSpec, heightMeasureSpec);
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int mWidth = resolveSize(200, widthMeasureSpec);
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int mHeight = resolveSize(600, heightMeasureSpec);
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setMeasuredDimension(
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Math.max(getSuggestedMinimumWidth(),
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resolveSize(mWidth,
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widthMeasureSpec)),
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Math.max(getSuggestedMinimumHeight(),
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resolveSize(mHeight,
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heightMeasureSpec)));
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}
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@Override
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protected void onDraw(Canvas canvas) {
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super.onDraw(canvas);
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int width = getWidth();
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int i = width - left * 2;
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mRectF.set(left, top, i + left, i + top);
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//绘制第一个环形背景
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mPath.arcTo(mRectF, 180, 180);
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canvas.drawPath(mPath, mPaintProgress);
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//添加进度
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addProgress(canvas);
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//绘制文字
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drawText(canvas);
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}
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private void drawText(Canvas canvas) {
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String percent = "70%";
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}
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private void addProgress(Canvas canvas) {
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Path mPathProgress = new Path();
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mPathProgress.reset();
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//70%的进度
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float progress = 0.7f;
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float sweepAngle = progress * 180;
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mPathProgress.arcTo(mRectF, 180, sweepAngle);
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canvas.drawPath(mPathProgress, mPaintProgressColor);
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}
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//Android Canvas沿着Path绘制文字
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// private void addTextPath(Canvas canvas) {
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//
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// int startAngle = 135; //开始角度
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// int sweepAngle = 45; //总共 270度角,分6次则为 45度
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//
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// String[] content = {"0-10W", "10-20W", "20-30W", "30-40W", "40-50W", "50W+"};
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// Paint mTextPaint = new Paint();
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// mTextPaint.setColor(Color.BLACK);
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// mTextPaint.setTextSize(40);
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// Path path = null;
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//
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//
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// for (int i = 0; i < 6; i++) {
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// path = new Path();
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// path.addArc(mRectF2, startAngle, sweepAngle);
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// float textLength = mTextPaint.measureText(content[i]);//获得字体长度
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// float hOffset = (float) (mDiam2 * Math.PI * (sweepAngle * 1.0 / 360) / 2 - textLength / 2);//The distance along the path
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// float vOffset = (float) (mDiam2 / 2 / 6); //垂直路径方向上的偏移
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// canvas.drawTextOnPath(content[i], path, hOffset, vOffset, mTextPaint);
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//
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//// Log.d("Circle", "hOffset:" + hOffset + " vOffset: " + vOffset);
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// startAngle += sweepAngle;
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// }
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//
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// }
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//
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//
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// private void addKeDu1(Canvas canvas) {
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//
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// int pointX = 500;
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// int pointY = 500;
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//
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//
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// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(12);
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//
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// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(4);
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//
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//
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// float angle = 45;
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// //刻度直径
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// int radius = 800 - 40;
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// int length = 80; //刻度线长度
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//
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// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_1 = pointX - px_a1;
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// int py_a_1 = pointY + py_a1;
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//
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// int radius2 = radius - length;
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// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_2 = pointX - px_a2;
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// int py_a_2 = pointY + py_a2;
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//
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// //绘制粗刻度线
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// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
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//
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// //绘制细刻度线
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// int length2 = 50;
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// for (int i = 1; i < 9; i++) {
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//
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// float angle2 = 45 - (i * 45 / 9);
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// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_3 = pointX - px_a3;
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// int py_a_3 = pointY + py_a3;
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//
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// int radius3 = radius - length2;
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// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_4 = pointX - px_a4;
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// int py_a_4 = pointY + py_a4;
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//
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// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
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// }
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//
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// }
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//
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// private void addKeDu2(Canvas canvas) {
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//
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// int pointX = 500;
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// int pointY = 500;
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//
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//
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// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(12);
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//
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// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(4);
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//
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//
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// float angle = 0;
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// int radius = 800 - 40;
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// int length = 80;
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//
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// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_1 = pointX - px_a1;
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// int py_a_1 = pointY + py_a1;
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//
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// int radius2 = radius - length;
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// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_2 = pointX - px_a2;
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// int py_a_2 = pointY + py_a2;
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//
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// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
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//
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// int length2 = 50;
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// for (int i = 1; i < 9; i++) {
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//
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// float angle2 = angle + (i * 45 / 9);
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// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_3 = pointX - px_a3;
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// int py_a_3 = pointY - py_a3;
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//
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// int radius3 = radius - length2;
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// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_4 = pointX - px_a4;
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// int py_a_4 = pointY - py_a4;
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//
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// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
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// }
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//
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// }
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//
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// private void addKeDu3(Canvas canvas) {
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//
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// int pointX = 500;
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// int pointY = 500;
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//
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//
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// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(12);
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//
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// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(4);
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//
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//
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// float angle = 45;
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// int radius = 800 - 40;
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// int length = 80;
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//
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// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_1 = pointX - px_a1;
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// int py_a_1 = pointY - py_a1;
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//
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// int radius2 = radius - length;
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// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_2 = pointX - px_a2;
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// int py_a_2 = pointY - py_a2;
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//
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// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
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//
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// int length2 = 50;
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// for (int i = 1; i < 9; i++) {
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//
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// float angle2 = angle + (i * 45 / 9);
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// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_3 = pointX - px_a3;
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// int py_a_3 = pointY - py_a3;
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//
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// int radius3 = radius - length2;
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// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_4 = pointX - px_a4;
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// int py_a_4 = pointY - py_a4;
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//
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// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
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// }
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//
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// }
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//
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// private void addKeDu4(Canvas canvas) {
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//
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// int pointX = 500;
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// int pointY = 500;
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//
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//
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// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(12);
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//
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// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(4);
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//
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//
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// float angle = 90;
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// int radius = 800 - 40;
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// int length = 80;
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//
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// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_1 = pointX - px_a1;
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// int py_a_1 = pointY - py_a1;
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//
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// int radius2 = radius - length;
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// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_2 = pointX - px_a2;
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// int py_a_2 = pointY - py_a2;
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//
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// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
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//
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// int length2 = 50;
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// for (int i = 1; i < 9; i++) {
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//
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// float angle2 = angle + (i * 45 / 9);
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// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_3 = pointX - px_a3;
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// int py_a_3 = pointY - py_a3;
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//
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// int radius3 = radius - length2;
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// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_4 = pointX - px_a4;
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// int py_a_4 = pointY - py_a4;
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//
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// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
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// }
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//
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// }
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//
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// private void addKeDu5(Canvas canvas) {
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//
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// int pointX = 500;
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// int pointY = 500;
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//
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//
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// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(12);
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//
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// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
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// paintLine.setColor(0xff454545);
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// paintLine.setStrokeWidth(4);
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//
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//
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// float angle = 135;
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// int radius = 800 - 40;
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// int length = 80;
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//
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// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_1 = pointX - px_a1;
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// int py_a_1 = pointY - py_a1;
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//
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// int radius2 = radius - length;
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// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
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// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
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// int px_a_2 = pointX - px_a2;
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// int py_a_2 = pointY - py_a2;
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//
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// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
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//
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// int length2 = 50;
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// for (int i = 1; i < 9; i++) {
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//
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// float angle2 = angle + (i * 45 / 9);
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// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
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// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
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// int px_a_3 = pointX - px_a3;
|
||||
// int py_a_3 = pointY - py_a3;
|
||||
//
|
||||
// int radius3 = radius - length2;
|
||||
// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
|
||||
// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
|
||||
// int px_a_4 = pointX - px_a4;
|
||||
// int py_a_4 = pointY - py_a4;
|
||||
//
|
||||
// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
|
||||
// }
|
||||
//
|
||||
// }
|
||||
//
|
||||
// private void addKeDu6(Canvas canvas) {
|
||||
//
|
||||
// int pointX = 500;
|
||||
// int pointY = 500;
|
||||
//
|
||||
//
|
||||
// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
|
||||
// paintLine.setColor(0xff454545);
|
||||
// paintLine.setStrokeWidth(12);
|
||||
//
|
||||
// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
|
||||
// paintLine.setColor(0xff454545);
|
||||
// paintLine.setStrokeWidth(4);
|
||||
//
|
||||
//
|
||||
// float angle = 180;
|
||||
// int radius = 800 - 40;
|
||||
// int length = 80;
|
||||
//
|
||||
// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
|
||||
// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
|
||||
// int px_a_1 = pointX - px_a1;
|
||||
// int py_a_1 = pointY - py_a1;
|
||||
//
|
||||
// int radius2 = radius - length;
|
||||
// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
|
||||
// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
|
||||
// int px_a_2 = pointX - px_a2;
|
||||
// int py_a_2 = pointY - py_a2;
|
||||
//
|
||||
// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
|
||||
//
|
||||
// int length2 = 50;
|
||||
// for (int i = 1; i < 9; i++) {
|
||||
//
|
||||
// float angle2 = angle + (i * 45 / 9);
|
||||
// int px_a3 = (int) (radius / 2 * Math.cos(Math.PI * angle2 / 180));
|
||||
// int py_a3 = (int) (radius / 2 * Math.sin(Math.PI * angle2 / 180));
|
||||
// int px_a_3 = pointX - px_a3;
|
||||
// int py_a_3 = pointY - py_a3;
|
||||
//
|
||||
// int radius3 = radius - length2;
|
||||
// int px_a4 = (int) (radius3 / 2 * Math.cos(Math.PI * angle2 / 180));
|
||||
// int py_a4 = (int) (radius3 / 2 * Math.sin(Math.PI * angle2 / 180));
|
||||
// int px_a_4 = pointX - px_a4;
|
||||
// int py_a_4 = pointY - py_a4;
|
||||
//
|
||||
// canvas.drawLine(px_a_3, py_a_3, px_a_4, py_a_4, paintLine2);
|
||||
// }
|
||||
//
|
||||
// }
|
||||
//
|
||||
// private void addEndKeDu(Canvas canvas) {
|
||||
// int pointX = 500;
|
||||
// int pointY = 500;
|
||||
//
|
||||
// Paint paintLine = new Paint(Paint.ANTI_ALIAS_FLAG);
|
||||
// paintLine.setColor(0xff454545);
|
||||
// paintLine.setStrokeWidth(12);
|
||||
//
|
||||
// Paint paintLine2 = new Paint(Paint.ANTI_ALIAS_FLAG);
|
||||
// paintLine.setColor(0xff454545);
|
||||
// paintLine.setStrokeWidth(4);
|
||||
//
|
||||
//
|
||||
// float angle = 225;
|
||||
// int radius = 800 - 40;
|
||||
// int length = 80;
|
||||
//
|
||||
// int px_a1 = (int) (radius / 2 * Math.cos(Math.PI * angle / 180));
|
||||
// int py_a1 = (int) (radius / 2 * Math.sin(Math.PI * angle / 180));
|
||||
// int px_a_1 = pointX - px_a1;
|
||||
// int py_a_1 = pointY - py_a1;
|
||||
//
|
||||
// int radius2 = radius - length;
|
||||
// int px_a2 = (int) (radius2 / 2 * Math.cos(Math.PI * angle / 180));
|
||||
// int py_a2 = (int) (radius2 / 2 * Math.sin(Math.PI * angle / 180));
|
||||
// int px_a_2 = pointX - px_a2;
|
||||
// int py_a_2 = pointY - py_a2;
|
||||
//
|
||||
// canvas.drawLine(px_a_1, py_a_1, px_a_2, py_a_2, paintLine);
|
||||
// }
|
||||
}
|
@ -374,6 +374,7 @@
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="320dp"
|
||||
android:layout_marginTop="10dp" />
|
||||
|
||||
</LinearLayout>
|
||||
</LinearLayout>
|
||||
</androidx.core.widget.NestedScrollView>
|
||||
|
Loading…
Reference in New Issue
Block a user